Portfolio

Welcome to my portfolio, here is a showcase of my projects, with loads of more to come. I have 3 years of professional experience with game development and many more years of hobbyist development and studies on the subject. My main skills are in Unity and C# game development, but I have loads of additional skills in PHP, SQL, C++, C, Scrum, Unreal Engine, java, html, css, world building, game design and 25 years of gaming experience.

If you want to be in contact for work offers, collaborations or just want to talk, hit me up on Linkedin.

Cool Smithy Games 2021-

Senior Game Programmer - Unnamed Game - Cool Smithy Games - 2024

Currently working on a new game for Cool Smithy Games, no details to share yet. made with Unity

Senior Game Programmer - Clockwork Survivors - Cool Smithy Games - 2023

An autoshooter and autorunner game where you only need to jump and avoid enemies and collect powerups and experience.

I created a seeded map generator and an upgrade system, where you gain a combination of two upgrades. I also created some shaders, including a shield shader and a fluid shader. I created a UI system which works on both a controller and with a pointer.

The game is published in Steam, Epic Games Store, and itch.io.

made with Unity

a screenshot of Clocwork Survivors gameplay

Senior Game Programmer - Dr Professor Scientist's Weapons Testing Facility - Cool Smithy Games - 2022

A tower defense game where instead of multiple towers, there is one programmable weapon that you upgrade by adding new parts.

As Senior Game Programmer, I created all the core systems in the game, the highlight being the programmable weapon with modular components that are either projectiles or modifiers, which create a near infinite amount of unique weapons. I also made all of the shaders, and added steam and epic games integration and achievements. I made the UI including the different inventories, upgrade slots, radar, I worked on this project from start to finish, starting from the design process to post launch updates.

The game is published in Steam, Epic Games Store, and itch.io.

made with Unity a screenshot of Dr. Professor Scientist's Weapons Testing Facility gameplay

Senior Game Programmer - Last Lap Heroes - Cool Smithy Games - 2021

A multiplayer asynchronous turn based racing game. I created a track building tool where you build a track using splines and then a grid is automatically generated for it. I made the whole turnbased asynchronous gameplay loop. I also made an online matchmaking system using the SteamP2P technology.

made with Unity Alt text

Other Projects

Heroes of Space and Science - Solo Developer - 2023

A game that I submitted to the Games Job Fair Autumn 2023 Unity Programming Challenge. The game is a combination of Heroes of Might and Magic and an autobattler in space, as the theme for the competition was a classic game with a twist. I made a building and unit production system and a autobattle space combat. The game was made in 2 weeks. The game can be played on itch.io.

made with Unity

Unnamed Quiz Game - School Project With Team - Helsinki Metropolia University of Applied Sciences - 2019

A quiz game where I created the php script that pulls questions and answers out of a sql database and parsing the data to unity usable data.

made with Unity

Experditions - School Project With Team - Helsinki Metropolia University of Applied Sciences - 2020

A platformer where you use two characters solve puzzles and get through the level with different abilities. I created the base mechanics of the game, such as jumps and walljumps etc.

made with Unity

Fallen Prince of Yielden Keep - School Project With Team - Helsinki Metropolia University of Applied Sciences- 2019

A side scrolling rpg action rpg equipment. I created the inventory system and the loot system where weapons and armor get different affixes and suffixes.

made with Unity

Circle Tank - Solo School Project- Helsinki Metropolia University of Applied Sciences- 2019

A twin stick shooter where you control a circular tank. I created a few levels of gameplay with increasing amounts of enemies and a few simple AI:s for the enemies. Additionally includes a two player co-op mode. Can be played on itch.io..

Made with Unity

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